#ifndef __TEST_UNIT_H__
#define __TEST_UNIT_H__
#include "gofgame/dungeonkeeper/game/Unit.h"

using namespace gofgame::dungeonkeeper::game::unit;

namespace gofgame {
	namespace dungeonkeeper {
		namespace game {
			namespace unit {
				class TestUnit : public Unit{
				public:
					bool init();
					CREATE_FUNC(TestUnit);
					void updateState();

					void initData();
					void doAI();
				};
			}
		}
	}
}

#endif //__TEST_UNIT_H__
